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AMD has released a new plugin for Unreal Engine 5.1 that allows developers to easily integrate its FidelityFX Super Resolution 2.2 (FSR 2.2) technology into their games. FSR 2.2 is AMD’s latest version of its temporal upscaling solution that aims to deliver higher frame rates with minimal loss of image quality.

FSR 2.2 offers several improvements over the previous version, such as reducing ghosting artifacts and supporting more objects with World Position Offsets (WPO), which are used for animating foliage and other dynamic elements. The plugin also makes it easier for developers to update FSR versions and customize FSR settings within Unreal Engine 5.1.

AMD claims that FSR can boost performance by up to 2.4x at 4K resolution with Ultra Quality mode, compared to native rendering. FSR is compatible with both AMD and Nvidia GPUs, as well as consoles and mobile devices. AMD says that FSR is already supported by over 50 games and game engines, and expects more titles to adopt it in the future.

Image Credit: AMD, Epic Games

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