The team at Aalto University, the University of Helsinki, and Abo Akademi University work together to discover a new technology that they incorporate into the EPELI virtual reality game. It helps track the eye movements of children when they are playing video games and uses machine learning to understand quantifiable observations.
EPELI stands for Executive Performance in Everyday Living with the help of Topi Siro, a former researcher at Aalto. The game sets up an environment that replicates everyday life by asking players to complete simple tasks including eating a banana or brushing their teeth. As every round passes, the characters are distracted by elements such as the TV turning on with the goal to stay focused on fulfilling the goal.
Image Credit: EPELI